Game EngineWriteup
A custom engine experimenting with OpenGL, PhysX.
Une sélection de mes projets et writeups. Du graphisme à la cybersécurité, ils illustrent mon parcours.
A custom engine experimenting with OpenGL, PhysX.
A C++ version of the board game Akropolis. Project realized for the LO21 course at UTC.
Development of a web application (Next.js) exposing APIs and deployed on Android and iOS via Capacitor.
Extra Sensory Perception mod for Minecraft using C++ & JNI.
Process injection tool for Windows, exploring low-level Windows internals.
Building a 3D renderer from scratch with OpenGL.
Complex number visualization using SFML for real-time rendering.
My first complete game project, learning game development basics.
Detailed writeups from my first CTF competition.
Solutions and explanations for various Root-Me challenges.
💡 Documentation en cours de mes solutions CTF et analyses de sécurité. Disponibles prochainement sur GitHub.