Romain Gomes — Software Engineer
I'm a Computer Science and Engineering student, currently studying at UTC (Université de Technologie de Compiègne), with a strong passion for low-level programming, cybersecurity, and graphics development.
My journey started in 2019 when I began learning C++. Since then, I've explored various domains from game development and 3D graphics to reverse engineering and CTF competitions. I enjoy understanding how things work under the hood and building projects from scratch.
Game Engine ECS, PhysX, OpenGL - custom 3D engine
Low-level & Reverse x86, IDA, Radare2, binary exploitation
Startup MVP Next.js, 42 - co-founded from piscine meet
Technologies I work with
Journey
2026
x86 Assembly, learned about SSE
Sep 2025
May 2025
Jul 2024
Started developing a web app with a friend I met at 42
Jun 2024
Sep 2023
Started engineering & CS studies at UTBM
2022
Studied complex numbers in high school, so I decided to represent a Mandelbrot set using SFML
GitHub
2022
Discovered RootMe and started cybersecurity practice
Root-Me
2022
Started building a 3D renderer with OpenGL
GitHub
2021
Old code to inject dll in processes
GitHub
2021
Made an ESP for Minecraft using C++ & JNI
GitHub
2021
First game - Flappy Bird clone
GitHub
2020
got my first arduino and learning about electronics
2020
First graphics library used: SFML
